Slim Minecraft Skin Editor
A focused editor preset for the slim Minecraft model — 3-pixel-wide arms, slightly narrower proportions. Start from a blank slim template or open a slim skin you already have.
Texture map (2D atlas) — advanced: edit the raw 64×64 pixels
About the slim model
The slim model uses 3-pixel-wide arms instead of 4. The arm regions on the atlas keep the same 16-pixel-wide outer rectangle, but the front and back faces of each arm are 3 pixels wide and the inner/outer side faces remain 4 pixels deep. The atlas guide in the editor follows this layout automatically, so the highlight always matches the pixels that will appear in-game.
If you'd rather work on the classic 4-pixel-arm model, use the classic editor.
Working with slim skins
Narrower arm faces
The Body parts list jumps to the arm region; the guide outline shows the exact 3-pixel-wide column you should paint.
Mirror still works
Mirror copies left-arm edits to the right arm (and vice versa), respecting the slim layout.
Convert from a classic skin
Import a classic-shaped skin and the slim editor will show it on a slim figure. The extra column on each arm will appear as transparent or unused pixels you can clean up.