Slim Minecraft Skin Editor

A focused editor preset for the slim Minecraft model — 3-pixel-wide arms, slightly narrower proportions. Start from a blank slim template or open a slim skin you already have.

Aim at the model to paint · drag empty space to rotate
Texture map (2D atlas) — advanced: edit the raw 64×64 pixels
800%
Pixel: —, — Classic
Drop a 64×64 (or 64×32 legacy) skin PNG anywhere here to import.

About the slim model

The slim model uses 3-pixel-wide arms instead of 4. The arm regions on the atlas keep the same 16-pixel-wide outer rectangle, but the front and back faces of each arm are 3 pixels wide and the inner/outer side faces remain 4 pixels deep. The atlas guide in the editor follows this layout automatically, so the highlight always matches the pixels that will appear in-game.

If you'd rather work on the classic 4-pixel-arm model, use the classic editor.

Working with slim skins

Narrower arm faces

The Body parts list jumps to the arm region; the guide outline shows the exact 3-pixel-wide column you should paint.

Mirror still works

Mirror copies left-arm edits to the right arm (and vice versa), respecting the slim layout.

Convert from a classic skin

Import a classic-shaped skin and the slim editor will show it on a slim figure. The extra column on each arm will appear as transparent or unused pixels you can clean up.

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